<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Service Desk Sim Devlog - itch.io</title><link>https://reprodev.itch.io/servicedesksim</link><description>Ascend the tower. Solve IT support chaos. Survive Synergy-AI.</description><item><guid>https://reprodev.itch.io/servicedesksim/devlog/1486309/the-endless-shift-gold-status</guid><title>The Endless Shift &amp; Gold Status</title><link>https://reprodev.itch.io/servicedesksim/devlog/1486309/the-endless-shift-gold-status</link><pubDate>Sun, 19 Apr 2026 17:47:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dev Blog #4: The Endless Shift &amp; Gold Status Reaching the finish line and looking forward to the future of Service Desk Sim . Designing for Survival: The 24/7 Shift One of the late-stage additions in...</p>]]></description></item><item><guid>https://reprodev.itch.io/servicedesksim/devlog/1486305/synergy-ai-is-watching</guid><title>Synergy AI is Watching</title><link>https://reprodev.itch.io/servicedesksim/devlog/1486305/synergy-ai-is-watching</link><pubDate>Sun, 19 Apr 2026 17:46:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dev Blog #3: Synergy AI is Watching How the story evolved from simple office shifts to a trans-dimensional corporate takeover. The Elevator to the Top Early in production, we realized that “travelin...</p>]]></description></item><item><guid>https://reprodev.itch.io/servicedesksim/devlog/1486297/deconstructing-the-god-object</guid><title>Deconstructing the God Object</title><link>https://reprodev.itch.io/servicedesksim/devlog/1486297/deconstructing-the-god-object</link><pubDate>Sun, 19 Apr 2026 17:46:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dev Blog #2: Deconstructing the God Object Technical Deep Dive: How we refactored a 10,000-line monolithic script into a modular mission-critical system. The Monolith Problem As development of Service...</p>]]></description></item><item><guid>https://reprodev.itch.io/servicedesksim/devlog/1483574/dev-blog-1-day-1-the-crt-dystopia</guid><title>Dev Blog #1: Day 1 - The CRT Dystopia</title><link>https://reprodev.itch.io/servicedesksim/devlog/1483574/dev-blog-1-day-1-the-crt-dystopia</link><pubDate>Sat, 11 Apr 2026 01:40:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Dev Blog #1: Day 1 - The CRT Dystopia Welcome to the first entry in our development retrospective for Service Desk Sim . Today, we’re looking back at the very beginning—back to the days when the p...</p>]]></description></item></channel></rss>